Starlight Arcade V1.3 is live! Updated menu, updated score system, new health system, new enemies, even a new, randomized starfield! Give this one a try and see what else has changed.
Procedural generation comes next. I want to have nebulae and stars form as randomly as possible. The same for planets. Then it’s hopefully on to data caching. That means saved high scores, and even upgrades!
Have some tips or ideas of what you’d like to see added? Feel free to drop a comment.